ghost of tsushima legends mode

Since October 16th, 2020, the game's free 1.1 update has included the Ghost of Tsushima Legend Mode. Players can select one of four classes—Samurial, Hunter, Ronin, or Assassian—in the cooperative mode.

The multiplayer mode of Ghost of Tsushima Legends is different from the single-player campaign. It implies that you and your buddies can battle through demonic realms and obtain legendary gear as rewards.

In a nutshell, Legend Mode In the online game mode called Ghost of Tsushima, you and your buddies can embark on an expedition to discover the truth behind tales. Legends are available for free download by Ghost of Tsushima's owner. Starting on September 3, 2021, players who do not already possess Ghost of Tsushima can purchase it as a standalone title for $19.99.



Story
The story mode is two-player mode of ten separate arcs. It can be played solo. This mode has ten linear missions of three chapters in which the two players complete objectives that never change.

Each chapter has four different difficulty options. Easy allows you to have infinite continues, but rewards you with the worst gear. Gold and Silver allow two or three Continues each, respectively. On Gold Difficulty, you must use a Continue if any Ghost dies, rather than if the team is wiped. Finally, on Nightmare difficulty, there are no continues, and no Ghosts can die. Nightmare difficulty is unique because it is a weekly event rather than a static difficulty setting.

The story is rewarding to play through, and a complete run should give you enough gear to progress to the next difficulty stage. If you and a friend like Ghost of Tsushima enough, this alone is a worthy investment.

This mode does have a lobby invite system as well as Quickplay to matchmake online.

Survival
This is the main gimmick of Survival difficulty, because it’s where four-player co-op lives! You and your team must defend three regions against waves of enemies, including boss waves. Like Story, Survival has difficulty settings: Bronze, Silver, Gold, and Nightmare. Unlike Story, you only win Survival if you survive for a certain number of waves, 15 for Bronze, 20 for Silver, and 25 for Gold and Nightmare.

Each set of five waves introduces a ton of difficult enemies and a world modifier to buff them all with. Your team will have to be light on their toes if they want to make sure all three regions stay safe! Thankfully, it’s only on Gold and Nightmare that a single Ghost dying fails the entire mission.

We don’t recommend playing this solo. Most of the fun comes from the crazy hordes of enemies that you have to work together to take down.

Like Story mode, this mode does have a lobby invite system as well as Quickplay to matchmake online.

Rivals
Rivals is the most recent addition to Legends, and is basically an entirely new mode altogether. It’s similar to Survival on the surface, but with notable differences.

First of all, you’re now playing with two teams of two characters. Slaying enemies builds Magatama, which can help you complete your tasks faster than the enemy team.

The things you can spend Magatama include Curses to debuff enemies, hwachas to physically damage them, or blessings that allow you to regenerate health or deal more damage. Moving quickly and spending your Magatama is important, but so is knowing when you should just keep fighting enemies.

It’s recommended to practice in other modes before jumping into this one. Jin Sakai might be similar in theory to these classes… But they are pretty unique to him!

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